

One final set of clauses: every game with the “Dynasty Warriors” name is eligible unless there isn’t significant enough gameplay differences from the way the main numbered installments play, as well as needing to boast a cast of characters that contain most or all of the Dynasty Warriors champions themselves.

Also, because so many Dynasty Warriors games receive roughly identical critical review scores and can be very similar, in order to properly rank them, several of the critiques do get nitpicky. There is an army of games under the Dynasty Warriors name, but someone’s got to slash their way through all of them and see how they stack up against each other, and that’s the duty we have sworn to.Ī set of ground rules before we go off and join the vanguard: every game in the franchise is so similar in terms of storytelling, characters, and gameplay, that the critique of them being repetitive and “button mashing” will not be used unless there’s a significant difference.

The Empires sub-series is the most different, adding layers of strategy and tactics to all sorties. The series, almost always developed by Omega Force and published by Koei and later Koei Tecmo, normally consists of the player acting as a one man army and mowing down fields of mooks in 1-vs-100 sandbox-sized battlefields.īased on the Chinese classical literary novel Romance of the Three Kingdoms, which is itself a highly fictionalized version of the real life Three Kingdoms War, every single main game in the series has the same exact story of retelling signature scenes and battles from the novel.Įach new installment introduces more and more playable characters and adds to the depth that each period of the hundred year conflict can explore, all while mostly mashing the same buttons repeatedly. Dynasty Warriors has been around for over twenty years and is the most consistent hack-and-slash franchise not named Devil May Cry.
